the reason male comic book fans work themselves into a frenzied rage over “fake geek girls“ is because they think they can’t get a girlfriend because of their love for comic books (a.k.a nerdiness). if they accept that geek girls genuinely love comic books, then they’re left with the cold harsh reality that it’s not their nerdiness that makes them unattractive to women, but the fact that they are misogynistic condescending dickbags who need to be avoided AT ALL COSTS
8)
perfect
oh man when I get that ipad, I’m gonna freaking go back to updating my comic EVERY WEEK
Fishsticks is now at 79,374 words… I intend to write the ending today, then go back and fill in my two gaps. I’m projecting 90k-ish to finish, then I’ll go back and trim it to 75k… whew…
I also came up with a(nother) new novel idea yesterday, which makes me mad. I need to finish this current book so that I can write all 30+ other books that I want to!
I THINK I CAN IMAGINE THAT PRETTY WELL THANKS J’ONN
The other day I came across this awesome program by accident
(I don’t even remember what I was actually searching for, but on the several
times I’ve looked for a program like this I’ve had no luck). It’s cool enough that I wanted to share it.
It’s called DesignDoll (website here) and it’s a program that lets you shape and pose a human figure pretty much however you want.
There’s a trial version with no expiration date that can be
downloaded for free, as well as the “pro license” version priced at $79.
I’ve only had the free version for two days so far, so I’m not an expert and I
haven’t figured out all of the features yet, but I’ve got the basics down. The
website’s tutorials are actually pretty helpful for the basics, as well.
Here’s the page for download, which has a list of the
features available in both versions.
There are three features the free version doesn’t have:
Can’t save OBJ files for export
Can’t download models and poses from Doll
Atelier (a sharing site for users; note that the site is in Japanese, though)
It can’t load saved files
The third one means that if you make a pose, save it, and
close the program, you can’t load that
pose/modified model later. You have to start with the default model. I
found that out when I tried to load a file from the day before (this is why
reading is important…). Whether saving your modifications (and downloading models and poses) is worth $80 is up to you.
But, the default
model is pretty nice and honestly if all you’re looking for is a basic pose reference
it should work fairly well as it is. Here’s what it looks like:
There’s a pose tag
that lets you drag each joint into place and rotate body parts. The torso and
waist can be twisted separately, and it seems like everything pretty much
follows the range of movement it would have on an actual human.
Even the entire shoulder area is actually movable along with the joint! See, like how the scapular area of the back raises with the arm:
The morphing tag
is one of the coolest features, in my opinion. It lets you pick and choose from
a library of pre-set forms for the head, chest, arms, legs, etc. It has some more realistic body shapes in addition to more anime-like ones. Don’t like the
options there? Mix a few to get what you want! Each option has a slider that
lets you blend as much or as little as you want into the design.
So you, too, can create beautiful things like kawaii
Muscle-chan!!
The scale tag
lets you mess with the proportions and connection points of different joints. This
feature combined with the morphing feature not only allows more body shape
variations, but it also means that you can do things like make a more digitigrade
model if you want. (The feet only have an ankle joint, but for regular human poses that’s all that you really need, so whatever.)
Or you can make a weird chubby alien-like thing with giant
hands and balloon tiddies if that’s more your thing.
The ability to pose
hands to the extent it allows is far more than I could have hoped for from
a free program. Seriously, you can change the position of each finger joint individually, as well as how spread out the fingers are from each other. Each crease on the diagram below is a point of movement, and the circles are for spread between fingers.
And to make it a bit more convenient, there’s a library of pre-set hand poses you can pick from as well, and then change the pose from that if you like.
In both versions, you can also import OBJ files from other places for the model to hold, like if you wanted to have them hold a sword or something.
Basically, this program is awesome and free and you should
totally check it out if you want a good program for creating pose references.
I just wanted to add a little more to this. If you have trouble figuring out how light sources work in your drawings this also allows you to choose where to have a light source.
That shaded ball on the left is your light source. You can see how moving the point changed the shadow cast.
Oh and all those other nifty looking things in that bottom bar there, yeah it’s what you think. You can change the model color to one of these presets or even customize your own palette.
Plus for all you lovely people who want something a little more simplified to use as a pose reference
You can turn your model into the classic wire frame.
Why reblog this? Because for more visual creators, this will be like the lumberjack discovering chainsaws. “Reblog to save lives” as the saying goes.
For the purpose of reliably finding it if lost xvx
Passing this info along to the artists out there. I’ve been using this program a bit recently (free version) and there’s a couple areas where this REALLY helps out
– Understanding the more complicated poses that involve torso twisting
– HANDS
– FEET
The parts involving the flanges are VERY useful, since looking through hand references are a royal pain and require extrapolation anyway … or you can just zoom in and pose the hand/arm how you need it to for your drawing.
I’ll probably get the full version when my budget clears it. Definitely gonna rely on the free version until then.
I just saw a torrent site that had more than a thousand illegal downloads of my Photoshop Megapack … in 24 hours. Seriously, how many people use Photoshop out there?! I mean, of course I’m upset, but I’m equally baffled by this number – I didn’t realize that many people had an interest in making digital art. It’s nuts.
Artists stealing from artists. I can’t understand it.
And I am always afraid to raise my already insultingly low prices BECAUSE I am afraid of more piracy. So, what am I supposed to do here?
The sad truth is that I either DO need to raise prices to make up for the gross number of thefts and keep my income stream from diminishing (which would, of course, make them less affordable for students and young pros), or I need to completely change the business model somehow to somehow fight piracy. I don’t know how to change it, exactly, but since piracy of my products has been steadily increasing every year since I started, I need to figure something out.
Final thought: If just 5% of those people had bought legally, I’d have made $750 today. Okay, okay – that thought will definitely not improve my mood.
If you are a victim of piracy of your creative products, and you have some thoughts on this topic, I welcome them in comment form. Also, if you agree that this behavior is disgusting, and that we artists should be supporting one another, rather than acting like cannibals, then PLEASE REBLOG. Perhaps, if we make a little noise, it will at least make people reconsider using torrent sites when they realize that working artists are behind all of the creative products they love: music, art, film – all of it.
Thanks for reading. – Kyle
$15 for a lifetime set of tools for your digital art is not much- support Kyle.
Kyle’s tools are the best out there and have been invaluable to me- and they’re extremely affordable. Please support your fellow artists!
I use Kyle’s brush sets every damn day. Have since I was in broke in college.
Don’t steal. These things are worth the money.
I just purchased these brushes a few weeks ago and they’re amazing. Use ‘em all the time.